For our martial character, we’ll take The Circle of Spores. The Circle of Spores is a good choice if you prefer not to rely on shapeshifting, whereas the Circle of Stars and Circle of Wildfire focus more on spells. If you’re looking for utility, consider the Circle of Dreams. If you chose to prioritize your other statistics, consider the Circle of the Moon, which will allow you to shapeshift into beasts that are stronger than you in terms of combat. Dexterity next will help with our armor class, and intelligence and charisma afterward.ĭruid circles (subclasses) can vary rather wildly, so you have a choice here. We’ll prioritize strength after wisdom, and constitution after that to help with concentration spells and to keep ourselves standing.
These druids believe that life and death are portions of a grand cycle, with one leading to the other and then back again. They see within mold and other fungi the ability to transform lifeless material into abundant, albeit somewhat strange, life. When a creature within 10 feet of you tries to harm you or one of your allies, you may use. That said, we’re going to try to build an optimal Dragonborn druid, and to use the natural strength bonus of the Dragonborn to great effect, we’re going to build a martially focused druid. Druids of the Circle of Spores find beauty in decay. Circle of Spores Spells Druid Level Spells 3rd continual flame, gentle repose 5th revivify, stinking cloud 7th sickening radiance, storm sphere 9th cloudkill, contagion Halo of Spores Starting at 2nd level, you can launch toxic spores at other creatures.
After that, you’re free to stat your druid in any direction you choose. Regardless of what sort of Druid you play, using class features and magic is fun and if you want the most use out of yours, you’ll need to prioritize Wisdom as your main stat.